PinnedAn (evolving) list of all my published articlesAll Indie Fighting Game Thursday and I Wanna Make a Fighting Game! issues in a practical list with links!Nov 4, 2021Nov 4, 2021
Is it possible to make a commercial fighting game as a solo developer on a shoestring budget?The answer is “maybe”, but why?Nov 24, 202312Nov 24, 202312
Anatomy of a moveset design processA short piece on my own recipe for designing the moveset of a fighting game character.Sep 29, 20237Sep 29, 20237
Pocket Bravery (Demo)— from Brazil with a burning HeartPocket Bravery is a 2D pixel-art fighter from Brazil, which pays homage to older SNK titles in its own unique ways.Nov 28, 20211Nov 28, 20211
Deep Doujin Dive — FateAxis 2 ~ The FragmentFateAxis 2 is a 3D doujin game from 2015 that shows a lot of interesting mechanics, not often seen in other games in the same genre.Nov 17, 2021Nov 17, 2021
2D Fighter Maker 2002 — The Lost World (part 2)Second part of our 2D Fighter Maker 2002 double feature — with interviews with the devs of Inaho Town Dynamite Bomb and Ganbatte Karate!Nov 11, 2021Nov 11, 2021
I wanna make a fighting game! A practical guide for beginners — part 8Hold back to block — a primer in building defensive interactions and allowing your characters to fend off attacks.Nov 9, 2021542Nov 9, 2021542
2D Fighter Maker 2002 — The Lost World (part 1)First part of a double feature about 2DFM02 games — starting with an interview with the team behind Angels of Battle v1.5!Nov 4, 2021Nov 4, 2021
ROBO OH — NES-like, pixel-sized, giant robot mayhemBecome the Robot King, in this 8-bit era nostalgic fighting game, that mixes new and old in a surprising way!Oct 28, 2021Oct 28, 2021
I wanna make a fighting game! A practical guide for beginners — part 7Hit stun and combos — or how to setup a combo system for your game and which pitfalls you need to care aboutOct 24, 2021Oct 24, 2021